執筆者 Simon | 12月 10, 2012 | General Purpose Programming, Programming, Web Programming
Well at my university we are making some stuff with PHP, a language to make some webpages (even this site is in PHP), anyway I’m here to talk something about Php using objects and php without objects. First of all I must to say that PHP with objects is really...
執筆者 Simon | 10月 1, 2012 | CryEngine, レベルプランナー, ポートフォリオ
Hello Everybody Well Actually i’m beginning in my way like a video game Level Designer, for that I decided to use CryEngine 3 Sandbox, is the Free SDK version oriented to make new games using the same technology than Crysis 2. Time ago when HeXentic Games...
執筆者 Simon | 9月 24, 2012 | Articles
Well I guess I’m using this make so philosophical debate about the life and about my way to be a Game Designer, a successfully one, be recognized and work in a excelent company, well whatever… I’m afraid right now, I’m scared about this...
執筆者 Simon | 9月 1, 2012 | Articles, News
Well I guess I’m gonna talk something personal with whoever will read this… and also I’ll make my own conclusions for myself… If you are noticed, Rather than dealing with unsavory characters every time you need to replenish your supply, you can...
執筆者 Simon | 7月 7, 2012 | Articles
Okay I guess someone who read the title will make a sarcasm about them, anyway I guess I’m really fucked up for to say it and I really want to do it right now, even if someone don’t share my opinion. When I begun in game development two years ago (okay...
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