執筆者 Simon | 7月 15, 2015 | Articles, CryEngine, Events, ゲームプログラミング, Global Game Jam, Graphic Programming, レベルプランナー, News, ポートフォリオ, Programming, The Holders, Unity3D, Unreal Engine 4, VideoGame Extreme Workshop
In the 15th of July of 2010… I remember those days to be honest… 5 years ago, when I was in the HeXentic Games team with my people working in a new mod for Heretic and HeXen… I decided to take some of them and make something different…...
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