by Simon | Sep 8, 2013 | Challenges, CryEngine, Level Design, Make a Level in 11 Days, Portfolio
Hi Well, second day. Let’s start talking about the development progress. Today I’ve started with a map at least 90% blocked, anyway I started now with static meshes localization in the game level, using obviously blocking, Now I have more...
by Simon | Sep 7, 2013 | Challenges, CryEngine, Level Design, Make a Level in 11 Days
Hello Guys Well I started today with the development process of make a level using CryEngine 3 in a 11 days deadline. This is a challenge in the world of level design webpage but applied to UDK, but I decided to make it with CryEngine 3. So there is… the...
by Simon | Sep 6, 2013 | Articles, Challenges, CryEngine, Level Design, Make a Level in 11 Days, Portfolio
Hello Guys Time has passed since my last post, even I didn’t write about my participation at Global GameJam in January of this year. Anyway, now I’m here because I’m determined in become a Level Designer, so that’s why now I started a challenge...
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