by Simon | Sep 9, 2013 | Challenges, CryEngine, Level Design, Make a Level in 11 Days, Portfolio
Hello, here Simon, writing some report about the 3rd day of the development process of my map, doing this challenge in the best way as possible. I received a little feedback, I really appreciate it and I’ll fix the points with some issues. But anyway I’m...
by Simon | Sep 8, 2013 | Challenges, CryEngine, Level Design, Make a Level in 11 Days, Portfolio
Hi Well, second day. Let’s start talking about the development progress. Today I’ve started with a map at least 90% blocked, anyway I started now with static meshes localization in the game level, using obviously blocking, Now I have more...
by Simon | Sep 7, 2013 | Challenges, CryEngine, Level Design, Make a Level in 11 Days
Hello Guys Well I started today with the development process of make a level using CryEngine 3 in a 11 days deadline. This is a challenge in the world of level design webpage but applied to UDK, but I decided to make it with CryEngine 3. So there is… the...
by Simon | Sep 6, 2013 | Articles, Challenges, CryEngine, Level Design, Make a Level in 11 Days, Portfolio
Hello Guys Time has passed since my last post, even I didn’t write about my participation at Global GameJam in January of this year. Anyway, now I’m here because I’m determined in become a Level Designer, so that’s why now I started a challenge...
by Simon | Dec 26, 2012 | CryEngine, Level Design, Portfolio
Well guys I’m actually working on this map, Trying to make something really beautiful and well I hope you will enjoy this… here is the video: Also if you didn’t see the first video I can put it here for ya! 🙂 ...
by Simon | Dec 24, 2012 | CryEngine, Level Design, News, Portfolio
Hello People This was a really moved weekend, I’ve started yesterday a course at digital tutors about CryEngine 3, I’ve watched all the lessons and answered all the quizzes of the course… today I finish it and I have a really nice enviroment...
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