by Simon | Jul 18, 2015 | Articles, Level Design, News, Programming
Well, I guess have passed a lot of time since I made a critic post… a critic for myself or to the world… Anyway there’s a good reason to do that, so I’m gonna to be very clear in the whole bunch of feelings and situations that make me feel like...
by Simon | Jul 15, 2015 | Articles, CryEngine, Events, Game Programming, Global Game Jam, Graphic Programming, Level Design, News, Portfolio, Programming, The Holders, Unity3D, Unreal Engine 4, VideoGame Extreme Workshop
In the 15th of July of 2010… I remember those days to be honest… 5 years ago, when I was in the HeXentic Games team with my people working in a new mod for Heretic and HeXen… I decided to take some of them and make something different…...
by Simon | Jun 14, 2015 | Level Design, News, Portfolio, The Holders, Unreal Engine 4
Hi guys. Well after my post about the games that inspired me to do my journey as Level Designer I guess I’m more clear about the what I want to give with my Level Design. And as first step I did a blueprint about what I really want to make and also it gave me a...
by Simon | Jun 13, 2015 | Articles, Level Design, News
Hello people… I guess now I’m going to talk about the topic that I said in my last post about “The Holders” map where I said I’m going to play the 2 games that inspired me to become a level designer after all… First I must to say I...
by Simon | Jun 12, 2015 | Articles, Level Design, News, Portfolio, The Holders, Unreal Engine 4
Well Day 5. I tried to put some particles in the scene… also I add a new area in the second floor… I realize something, I have some little problems with snapping objects in the scene (Walls to be specific) I guess is there an option in Unreal Engine...
by Simon | Jun 11, 2015 | Articles, Level Design, News, Portfolio, The Holders, Unreal Engine 4
Well It has been a really relaxed day at all… So I decided to continue today and adding 1:30 Hrs to my development process… I’m still… Uncomfortable with the final result… But I don’t blame myself… I’m starting and I...
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